Worsening the Whippoorwill Wood: Expanded Travel Procedures and Setting Tables

I recently put up a new version of my Cairn adventure Wands of the Whippoorwill Wood on itch.io . The update is 90% quality of life edits, alongside some slight flavor and prose shellacking added for a new print run earlier this year (you can find the full changelog here ) . Here are some things that didn’t make the cut—namely, additional travel procedures to replace the standard ones detailed on the Travel in the Wood page of the adventure. These tables capture themes and flavors habitual to the Whippoorwill Wood I have in my head and run at the table, but don’t make much imprint in the text itself. I play the module heavy on daze, misdirection, psychedelia... aiming for the Wood to feel like a brambly finger trap that contracts the further in you trek ( one gimmick away from the Count’s Men scratching “War is Hell” on their kettle helms... hopefully). These procedures were ultimately too cumbersome to sit in the 30 page booklet itself. They help works towards that confined feel tho...